A few of the things that are being sorted out for final release...
Closed Beta bug status
Here we list some of the bugs which have been reported in the Closed Beta, with confirmed info from programmer, Mikael Kalms.
How is DICE working on the game?
Fixes are made directly in the retail game. Then, depending on how much time and effort it takes, we also lift the fixes into the Closed Beta. When we have a new good build of the Closed Beta, we will release a new client.
The focus for most of the team right now is stability, not game balancing. Therefore the list below contains mainly reported stability issues.
Flashing water and terrain on CrossfireParticle shadows disabled on SLI + DirectX9
- Fixed in retail game.
DirectX9 crashes
- They used to cause a huge performance drop. Fixed in retail game.
WinXP 32 / WinXP 64 compatibility
- We have improved stability some in the retail game, particularly when "losing" the graphics device due to alt-tab
Updater fails downloading patch and gives a nonsensical error message about "unable to download patch, check your internet connection"
- We have done a few crash fixes, although we have no data specifically on XP64 yet.
Some or all of WASD keys stop working
- Fixed in the retail game. The problem is both in the game's installer and in the updater.
- Closed Beta workaround: launch the Updater as Administrator.
Crash during level load on ATI x1900 cards
- If you have a joystick connected, and it is not perfectly calibrated, then it will signal tiny movements in some direction. These tiny movements overrule the WASD keys. We are aware of the problem.
- Closed Beta workaround: Disconnect your joystick
Sometimes you keep moving even after you have released a key
- The game requires driver version 9.12 or later to function. 9.11 crashes hard inside the driver. Unfortunately there are no new enough drivers available for the X1900 cards.
- Closed Beta workaround: Rename BFBC2Game.exe to BF2.exe, and launch BF2.exe directly.
"Connection to server has been lost"
- Noted. We have reproduced it at the DICE office too.
- As a side note: this never happened to a single developer during the past 6 months' worth of testing. Strange.
Some sounds are played in the wrong speaker
- This one is tricky. We have no solution yet.
Crackups in sound
- Audio team are investigating.
Weapon balancing and tuning
- No data yet.
HBAO is very GPU hungry, resulting in low framerates on high-end machines
- When we created the first Closed Beta, we picked the most stable build we had. (Well, you have all seen how well that build fared when it faced the real world...) We had to choose either stability or new content -- and stability won. Due to this, all content in the Closed Beta was some weeks old already at launch.
- Weapon balancing is on-going in the retail game, and we are following what's happening on the forums.
The game has high framerate on a machine, yet the input is very laggy
- We are working on faster versions of the filter.
- Closed Beta workaround: disable HBAO. Looks less pretty, runs better.
The game accepted my serial key, but then failed logging in to EA Online
- We have a fix in the works.
So, that is where we are at now.
- Are you having any exotic characters in your password? One person who had the character ‘}’ in his password had that very problem.
- Closed Beta workaround: Change your password (using www.ea.com) to a password that only contains the characters A-Z, a-z, 0-9. Then try logging in in the game again.
We will try to keep this list updated every few days. Thanks for your feedback, everyone!
-kalms







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